Game Type: Horror Game
1. Core Mechanisms & Interaction:
Player Control System: Smooth first-person or third-person view control.
Dynamic Interaction: Players can interact with objects in the environment to trigger hidden events and solve puzzles.
2. AI System Design:
Custom Enemy AI: Designed using UE5 Blueprint for intelligent behavior.
Dynamic Patrol & Detection System: AI adjusts patrol routes based on player actions.
Environmental Awareness & Reaction: Enemies respond to sounds.
3. Level Design:
Immersive Environment Construction: Built using the high-quality rendering capabilities of Unreal Engine 5.
4. Audio Design:
Custom Sound Effects: Implemented 3D sound positioning and dynamic audio triggers using Blueprint.
Atmospheric Music: Adjusts dynamically based on the player’s current location and situation.
Core Gameplay Programming:
Developed all main mechanics using UE5 Blueprint.
Audio Development:
Implemented 3D environmental sound effects and atmospheric music systems.
Created a dynamic audio trigger system based on player actions.
AI System Development:
Built intelligent enemy AI, including patrol, detection, and attack modules.
Implemented environmental awareness and adaptive response systems.
Level Design:
Constructed horror environments and level layouts to enhance player immersion.