Level Design
Map layouts, sightlines and encounter design.
2V2 COMBAT LAYOUT Tap to compare a sightline and a rotationClick / Enter
Sightline FPS 2v2 Map
A compact border-checkpoint map built for fast 2v2 encounters. Cover, sightlines and short rotations turn a freight yard into a study of readable combat spaces.
Explore project ↗ RUNE PUZZLES Tap to align the rune and reveal a pathClick / Enter
Route closed Chaotic Rune
A fantasy adventure through floating islands and ruined temples. Rune gates and rotating mechanisms shape the route between exploration, puzzles and turn-based encounters.
Explore project ↗ CAPTURE THE FLAG Tap to show the return routeClick / Enter
Approach route FPS CTF Map
A capture-the-flag level design study in Unreal Engine. Explore the map layout and walkthrough, with opposing objectives as the starting point.
Explore project ↗